CONTRIBUTIONS

BlenRig used for medical visualization

Hey!
Well, this work is for a job that we are currently doing with Martín Eschoyez (meschoyez). My tasks are already finished, that’s why I’m posting here.
Basically, the job was about making several models, men and women, from different ages for a medical visualization project. I was in charge of modelling and rigging the characters. [...]

The Christs of Bonta

This is a video I did for an art exposition of Patricio Bonta, which is currently taking place at the ¨Centro Cultural Borges¨ here in Buenos Aires.
In order to create the video, I used one photograph of the front of each picture. Then, I generated the normal maps with Gimp, and the rest of the [...]

Blender+Ardour, an Amazing Combination

There is a new turorial in the GNU/Linux section about how to combine Blender and Ardour as one single application. This way, a whole new world of possiblilities arises in video editing under GNU/Linux!!
Read the Tutorial!

Zepam!! Textures update 2

I´ve been playing around with the shader a little bit and I also created the specular map.
For the specular map,I painted a simple specular mask with projection painting first:

Then, I found a nice combination between this mask map and the bump map that could deliver nice results.
First I mixed the mask map with the bump [...]

Zepam!! Textures update

Well, I´ve been working on the textures of Zepam the Second for quite a while and I´m about to finish them. All the textures were painted with Blender´s new Projection Painting features (no photo reference) and node based brushes (which I will release with the upcoming alpha version of BlenRig).
To be honest, I´ve never had [...]

New BlenRig 3.0 Alpha 2!!

The second release of BlenRig 3.0 is available at the Downloads Section!!
Improvements since Alpha 1

The model has been re-sculpted
Smooth modifier with a vertex group assigned to smooth out certain areas of the model
SoftBody parameters have been improved
FK spine switch
The hip controller has been highly improved
Different locking options for the Look controller
Improvements in the IK/FK and [...]

Genius Tablet, Jaunty and Blender

Well, as you may already know, the Genius Wizardpen Tablet works great on Linux!
Here I´ll try to give you all the necessary information to make it work on your Ubuntu Jaunty Jackalope, and most important of all, I´ll give you a couple of tricks that will make pressure sensitivity work in Blender!
(Please refer to [...]

BlenRig 3.0´s technique explained

Well I´m going to try to briefly explain the technique I´m using in BlenRig 3.0. Just for those of you who are too lazy to study the rig on your own!
_The basic deformation is achieved with a mesh deform cage, just like in BlenRig 2.0 (see video). I use no shapekeys in the system, except [...]

¡¡BlenRig 3.0 Alpha 1 is out!!

¡¡It´s ready!! You can find BlenRig 3.0 Alpha in the Downloads menu.

BlenRig 3 on its way

Well, after several months of being busy, I have finally returned to working on BlenRig 3 and on Zepam the Second!!
One of the most significant features of BlenRig 3 will be the use of a True Muscle Sytem based on Modeled Spheres and the Shrinkwrap modifier.
I´m really happy with the results so far, here are [...]